Assignment 2 report
1. Introduction
This application is an educational type of human anatomy AR application, aimed at helping teachers to use AR technology in the classroom to show the structure of the human body to students. (Team Asana, 2022)
2. Description of the application
2.1 The application does:
This application is about human anatomy and can be used as AI software for medical education. It simulates a virtual human body structure and allows the teacher to use the interactive features of rotation and scaling through the simulated virtual portrait for better understanding by the students.
For the medical education scene, this AR technology-led application brings a revolution to medical education. AR education breaks the limits of time and place, helps teachers improve the quality of teaching, replenishes the balance of medical education resources in different areas, and truly enhances teaching resources.
2.2 The significance of the AR in the context of the application
This application is built on top of AR technology. This technology simulates and outputs human senses of sight, hearing, smell and touch, superimposing information on real information and providing users with a sensory experience that goes beyond flat sensations. AR technology implements all the functions of this software, realising the login interface and the interactive interface.
3. Interaction Design
Using this application with AR interaction technology, users can have a better visual experience and can learn about the human body structure anytime, anywhere, breaking the limits of space.
AR technology improves the quality of medical content, presenting the difficult to show areas of the human body structure in a systematic way, truly allowing students to understand more thoroughly and improving classroom activity and teaching quality. With the new mode of medical lectures combining artificial and AR technology, it can help students to feel first-hand in the world of virtual reality, and teachers do not need to educate students on the dullness of textbooks, breaking through the bottleneck of traditional medical education and focusing more on the realism and practicality of students.
For the medical education sector, this AR technology-led application has brought a revolution to medical education. Education breaks the constraints of time and place, helps teachers improve the quality of teaching, complements the balance of medical education resources in different regions, and truly enhances teaching resources. This is because without AR technology, teachers would only be able to use boring books and show 2D photos on a large screen in their classes. For example, to show the vascular structure of the human body, the photo can only show a flat distribution of human blood vessels, with this technology, the human body structure can be observed in 360 degrees and can be enlarged.
The active interaction in AR technology is mainly about the user actively touching the buttons; the active interactions in this project are zoom, rotate, and some buttons (left/right arrows, etc.)
3.1 Story Board
|
|
|
|
4. Technical Development
Specific interface technologies:
1. Unity engine
2. C# language
3. Vuforia platform
First of all, the user name and password on the login screen will show "The user name or password is incorrect!!!" if they don't match the settings. The user name and password for login are set to "123andim" (user name) and "123" (password)/
The phone camera then scans the specified image to display the different models and the corresponding UI screens, with both genders being identified.
After successful recognition, a virtual body model will appear (the model will appear differently depending on the gender of the scanned photo). The model can be shaken with the mouse to show different angles of the body. The different structures of the body can be seen by using the left and right buttons above the model. There are also a number of separate body systems such as the digestive system, the circulatory system, the lymphatic system, the urinary system and the reproductive system.
The model is rotated by swiping the phone screen horizontally, scaled by swiping the screen outwards with two fingers, and switched between different body systems by tapping the UI buttons on the screen.
5. Description of 3D models
|
6. Reference
Team Asana, 2022. ‘15 Elevator Pitch Examples (with a Foolproof Pitch Template) • Asana.’ Asana, viewd by 19 Oct ,2022.
<https: asana.com="" resources="" elevator-pitch-examples?utm_campaign="NB-APAC-ANZ-EN-Catch-All-DSA-All-Device&utm_source=google&utm_medium=pd_cpc_nb&gclid=Cj0KCQjwxveXBhDDARIsAI0Q0x3I1SkYW7-UIp646ethKSIU6M8akp3v9pNcUbipfNVpcO92pGEk1SIaAoGnEALw_wcB&gclsrc=aw.ds"> </https:>
Files
Get KIT 724 Assignment 2 - AR
KIT 724 Assignment 2 - AR
AR project of education
Status | Released |
Author | utas_Jingxin Zhang |
Leave a comment
Log in with itch.io to leave a comment.